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Loading order can be easily changed by renaming modScabbards folder to modZScabbards. Nitpicker's Patch priority is irrelevant as Ghost Mode overrides both.
All NPC Scabbards - do not merge bundled xml files, but make sure Ghost Mode has higher priority (is first in conflicts list). Besserwisser's Patch - do not merge anything (including scripts!), but make sure Ghost Mode has higher priority (is first in conflicts list). Loading order can be easily changed by renaming modNitpicker folder to modZNitpicker. Nitpicker's Patch - do not merge bundled xml files, but make sure Ghost Mode has higher priority (is first in conflicts list). Make sure the one from Ghost Mode has a priority (should be like this by default as modGhostMode is loaded before modPreparations). Preparations - do not merge effects_ep2.xml file. If you have any other mods installed, use Script Merger to find and resolve conflicts. Remember, though, that mod manager does not resolve mod conflicts, you still need Script Merger for this! For manual install see the instructions below. It's recommended to install the mod using The Witcher 3 Mod Manager - it handles installing/uninstalling the mod and its menu automatically. Important: The mod requires Community Patch - Base and Community Patch - Shared Imports installed to compile properly. Starting from another overhaul mod is not recommended, especially if the mod changes skill tree and/or experience curve - this will result in broken skills and leveling. Starting from existing vanilla save is possible, but some of your equipment might get weird stats after installing the mod (newly found/crafted equipment will have proper stats). Starting a new game is highly recommended both to avoid problems and to get used to mod changes. NG+ is technically supported, but not recommended as the game itself is not created with NG+ in mind and thus this mode cannot be balanced properly. The mod supports all DLCs, but doesn't require them to function properly. Large portion of the mod is dedicated to resolving these issues: fixing bugged skills and items, providing better descriptions, tweaking useless and overpowered skills and items to be more balanced, changing loot so dimeritium plate can no longer be found inside poor peasant's shack, etc.
Vanilla game has lots and lots of gameplay issues: skills not working as intended or not working at all, descriptions being wrong, decoctions not doing what they're supposed to do, quest levels and experience being weirdly distributed, etc.
3.2 Consistent wording and better descriptions.
3.1 New damage formula and combat changes.